Wednesday, April 29, 2015

Freestyle skiing

Freestyle skiing is a skiing discipline comprising aerials, moguls, cross, half-pipe and slopestyle as part of the winter olympics.




HISTORY:

Aerial skiing was developed in about 1950 by Olympic gold medalist Stein Eriksen. The International Ski Federation (FIS) recognized freestyle as a sport in 1979 and brought in new regulations regarding certification of athletes and jump techniques in an effort to curb the dangerous elements of the competitions. The first FIS Freestyle Skiing World Cup was staged in 1980 and the first FIS Freestyle World Ski Championships took place in 1986 in Tignes, France. Freestyle skiing was a demonstration event at the 1988 Winter Olympics in Calgary. Mogul skiing was added as an official medal event at the 1992 Winter Olympics in Albertville, and the aerials event was added for the 1994 Winter Olympics in Lillehammer.
298_298_ski-halfpipe-the-olympics-get-wild.jpg (298×298)


FORMS OF FREESTYLE SKIING


Mogul skiing



Ski ballet





Ski cross



ski-cross.jpg (930×930)

Half-pipe skiingHalfpipe



298_298_ski-halfpipe-the-olympics-get-wild.jpg (298×298)


Tuesday, April 14, 2015

Wave skiing


The new watar sport which mix skiing and surfing!!


Chuck Patterson is a former pro Freeskier, a professional Waterman, and one of the most fearless humans we've ever met. After a brief experiment with skiing on waves several years ago, Chuck's passion for the idea was re-lit after watching Mike Douglas and Cody Townsend ski the waves of Maui in 2009. In January 2011, Chuck followed the biggest swell of the year to Maui, to see if he could see if he could successfully ski Pe'ahi or 'Jaws' -- one of the most powerful waves on earth.





Saturday, April 11, 2015

Parachuting

Parachuting, or skydiving, is the action sport of exiting an aircraft and returning to Earth with the aid of gravity, then slowing down during the last part of the descent by using a parachute. It may or may not involve a certain amount of free-fall, a time during which the parachute has not been deployed and the body gradually accelerates to terminal velocity.

Andre-Jacques Garnerin was the first to make successful descents using a canvas canopy and small basket, tethered beneath a hot-air balloon. The first intentional freefall jump with a ripcord-operated deployment is credited to Leslie Irvin in 1919.
The military developed parachuting technology as a way to save aircrews from emergencies aboard balloons and aircraft in flight, and later as a way of delivering soldiers to the battlefield. Early competitions date back to the 1930s, and it became an international sport in 1952.


Disciplines and maneuvers

Accuracy

One example of this is "Hit and Rock", a variant of Accuracy landing devised to let people of varying skill levels compete for fun. "Hit and Rock" is originally from POPS (Parachutists Over Phorty Society). The object is to land as close as possible to the chair, remove the parachute harness, sprint to the chair, sit fully in the chair and rock back and forth at least one time. The contestant is timed from the moment that feet touch the ground until that first rock is completed. This event is considered a race.

Atmonauti

Atmonauti is a human flight technique invented by Marco Tiezzi in 1998. Developed and perfected with the help of Gigliola Borgnis, it was presented for the first time in 2000 at the World Freestyle Competitions, the European Espace Boogie, and the Eloy Freefly Festival.
The technique consists of flying diagonally with a determinate relation between angle and trajectory speed of the body, to obtain an air stream that permits lift and a precise control of flight. The aim is to fly in formation at the same level and angle, and to be able to perform different aerial games, such as freestyle, three-dimensional flight formation with grip, or acrobatic freeflying.

Cross-country

A cross-country jump is a skydive where the participants open their parachutes immediately after jumping, with the intention of covering as much ground under canopy as possible. Usual distance from Jump Run to the dropzone can be as much as several miles.

The more popular one is to plan the exit point upwind of the drop zone. A map and information about the wind direction and velocity at different altitudes are used to determine the exit point. This is usually set at a distance from where all the participants should be able to fly back to the drop zone.
There are two variations of a cross-country jump:
The other variation is to jump out directly above the drop zone and fly down wind as far as possible. This increases the risks of the jump substantially, as the participants must be able to find a suitable landing area before they run out of altitude.
Two-way radios and cell-phones are often used to make sure everyone has landed safely, and, in case of a landing off the drop zone, to find out where the parachutist is so that ground crew can pick them up.

Night jumps

Parachuting is not always restricted to daytime hours; experienced skydivers sometimes perform night jumps. For safety reasons, this requires more equipment than a usual daytime jump and in most jurisdictions it requires both an advanced skydiving license (at least a B-License in the U.S.) and a meeting with the local safety official covering who will be doing what on the load. A lighted altimeter (preferably accompanied with an audible altimeter) is a must. Skydivers performing night jumps often take flashlights up with them so that they can check their canopies have properly deployed.
Visibility to other skydivers and other aircraft is also a consideration; FAA regulations require skydivers jumping at night to be wearing a light visible for three miles (5 km) in every direction, and to turn it on once they are under canopy. A chem-light(glowstick) is a good idea on a night jump.
Night jumpers should be made aware of the Dark Zone, when landing at night. Above 30 meters (100 feet) jumpers flying their canopy have a good view of the landing zone normally because of reflected ambient light/moon light. Once they get close to the ground, this ambient light source is lost, because of the low angle of reflection. The lower they get, the darker the ground looks. At about 100 feet and below it may seem that they are landing in a black hole. Suddenly it becomes very dark, and the jumper hits the ground soon after. This ground rush should be explained and anticipated for the first time night jumper.


Wednesday, April 8, 2015

Skateboarding

Skateboarding is an action sport which involves riding and performing tricks using a skateboard. Skateboarding can also be considered a recreational activity, an art form, a job, or a method of transportation. Skateboarding has been shaped and influenced by many skateboarders throughout the years. A 2009 report found that the skateboarding market is worth an estimated $4.8 billion in annual revenue with 11.08 million active skateboarders in the world.


Trick skating

With the evolution of skateparks and ramp skating, the skateboard began to change. Early skate tricks had consisted mainly of two-dimensional freestyle manoeuvres like riding on only two wheels ("wheelie" or "manual"), spinning only on the back wheels (a "pivot"), high jumping over a bar and landing on the board again, also known as a "hippie jump", long jumping from one board to another, (often over small barrels or fearless teenagers), or slalom. Another popular trick was the Bertlemann slide, named after Larry Bertelemann's surfing manoeuvres.

In 1976, skateboarding was transformed by the invention of the ollie by Alan "Ollie" Gelfand. It remained largely a unique Florida trick until the summer of 1978, when Gelfand made his first visit to California. Gelfand and his revolutionary maneuvers caught the attention of the West Coast skaters and the media where it began to spread worldwide. The ollie was adapted to flat ground by Rodney Mullen in 1982. Mullen also invented the "Magic Flip," which was later renamed the kickflip, as well as many other tricks including, the 360 kickflip, which is a 360 pop shove-it and a kickflip in the same motion. The flat ground ollie allowed skateboarders to perform tricks in mid-air without any more equipment than the skateboard itself, it has formed the basis of many street skating tricks. A recent development in the world of trick skating is the 1080, which was first ever landed by Tom Schaar in 2012.

Thursday, March 19, 2015

Kitesurfing

Kitesurfing is a style of kiteboarding specific to wave riding, which utilizes standard surfboards or boards shaped specifically for the purpose.
There are different styles of kiteboarding, including freestyle, freeride, downwinders, speed, course racing, wakestyle, jumping and kitesurfing in the waves. In 2012, the number of kitesurfers was estimated by the ISAF and IKA at 1.5 million persons worldwide. The global market for kite gear sales is worth US$321 million.
Several different kitesurfing styles are evolving, some of which cross over.[1]

StyleDescriptionSimilar sports
FreerideFreeride is anything that you want it to be and the most popular kitesurfing style. Most boards sold today are designed for freeride. It’s about having fun and learning new techniques. Twintip boards and kites with good relaunch and a wide wind range are commonly used.
FreestyleThe kite and board are used to get big air (jumps) so that various tricks can be done while airborne. This style also used for competitive events and is free-format and "go anywhere". Smaller twintip boards and kites with good boost and hangtime are used.
Wave-ridingWave riding (kitesurfing) in waves is a style that combines kiteboarding with surfing. Locations with a wave break are required. Most kitesurfers use a directional board (either with or without foot straps) that has enough flotation and sufficient turning characteristics to surf the wave. Many kiters use a surfboard that can also be used for regular surfing (with the foot straps removed). The kitesurfer follows the kite when riding the wave, so the pull of the kite is reduced. This style is popular with surfers since it resembles tow-in surfing. Some riders ride waves unhooked, and without foot straps. Foot straps dictate the kitesurfer's foot position and how weight and pressure is applied the to the board. Surfers (other than tow-in surfers) do not wear straps and are therefore free to move their feet and position their weight over a greater area of the board to match what is needed to flow with the wave. Kitesurfing using a board without foot straps is referred to as "riding strapless". This allows the kitesurfer's feet to move around the board for optimal performance. Kitesurfers using foot straps often use the power of the kite to position themselves on a wave and to control their board. That is, they rely on the kite for propulsion rather than the power of the wave to surf.Surfing, tow-in surfing
WakestyleTricks and aerials, using a wake-style board with bindings. May also include tricks and jumps involving ramps. Crossover from wakeboarding. Flat water is perfect for this style, and the use of big twintip boards with high rocker and wake booties is common. This style is commonly practiced by younger riders.Wakeboarding
Jumpingor AirstyleJumping, arguably a subset of Freeride, consists of jumping high to optionally perform tricks, sometimes also using kiteloops to get extra hang-time. Often shorter lines and smaller kites are used in stronger wind. C-kites and twintip boards are commonly used. An extension of this style isBig Air as pioneered by Ruben Lenten where riders go out in gale force conditions and perform high risk moves like kiteloops or more exactlymegaloops
WakeskateWakeskaters use a strapless twintip board, similar to skateboard. Flat water and other conditions similar to Wakestyle.Skateboarding
Course racingThese are racing events - like a yacht race along a course, that involve both speed and tactics. Special purpose directional race boards with long fins are used. Some raceboards resemble windsurfing boards. Foilboards are also now used. The goal is to outperform other kiters and come first in the race.Windsurfing
Speed racingSpeed racing is a style practiced at either formal race events or informally, usually with GPS units. Special purpose directional speed boards, or raceboards with long fins are used. The goal is travel at the maximum possible speed over 500 meters.

Thursday, March 5, 2015

Extreme Parkour

  • Parkour is a holistic training discipline using movement that developed from military obstacle coursetraining. Practitioners aim to get from A to B in the most efficient way possible. This is done using only the human body and the surroundings for propulsion, with a focus on maintaining as much momentum as possible while still remaining safe. Parkour can include obstacle courses, running, climbing, swinging, mantling, vaulting, jumping, rolling, quadrupedal movement, and the like, depending on what movement is deemed most suitable for the given situation.

  • Parkour is an activity that can be practiced alone or with others. Although it can be practiced in any location, it is usually practiced in urban spaces. Parkour involves seeing one's environment in a new way, and imagining the potentialities for navigating it by movement around, across, through, over and under its features.

  • Developed in France, primarily by Raymond Belle, David Belle, and Sébastien Foucan during the late 1980s, Parkour became popular in the late 1990s and 2000s through films, documentaries, and advertisements featuring these practitioners and others.

Parkour is a sport with events, competitions, and official teams around the world, although this is controversial as many practitioners are philosophically opposed to competition.


  • Here is an increadible video of a group of guys doing extreme parkour:



Thursday, February 26, 2015

Surfing

Surfing is a surface water sport in which the wave rider, referred to as a surfer, rides on the forward or deep face of a moving wave, which is usually carrying the surfer toward the shore. Waves suitable for surfing are primarily found in the ocean, but can also be found inlakes or in rivers in the form of a standing wave or tidal bore. However, surfers can also utilize artificial waves such as those from boat wakes and the waves created in artificial wave pools.
The term surfing refers to the act of riding a wave, regardless of whether the wave is ridden with a board or without a board, and regardless of the stance used (goofy or regular stance). The native peoples of the Pacific, for instance, surfed waves on alaia, paipo, and other such craft, and did so on their belly and knees. The modern-day definition of surfing, however, most often refers to a surfer riding a wave standing up on a surfboard; this is also referred to as stand-up surfing.
One variety of stand-up surfing is paddle boarding. Another prominent form of surfing is body boarding, when a surfer rides a wave on a bodyboard, either lying on their belly, drop knee, or sometimes even standing up on a body board. Other types of surfing include knee boarding, surf matting (riding inflatable mats), and using foils. Body surfing, where the wave is surfed without a board, using the surfer's own body to catch and ride the wave, is very common and is considered by some to be the purest form of surfing.

Three major subdivisions within standing-up surfing are long boardingshort boarding, and stand up paddle surfing (SUP), and these three have several major differences, including the board design and length, the riding style, and the kind of wave that is ridden.
In tow-in surfing (most often, but not exclusively, associated with big wave surfing), a motorized water vehicle, such as a personal watercraft, tows the surfer into the wave front, helping the surfer match a large wave's speed, which is generally a higher speed than a self-propelled surfer can produce. Surfing-related sports such as paddle boarding and sea kayaking do not require waves, and other derivative sports such as kite surfing and windsurfing rely primarily on wind for power, yet all of these platforms may also be used to ride waves. Recently with the use of V-drive boats, Wakesurfing, in which one surfs on the wake of a boat, has emerged. The Guinness Book of World Records recognized a 78 feet (23.8 m) wave ride by Garrett McNamara at NazaréPortugal as the largest wave ever surfed,[1]although this remains an issue of much contention amongst many surfers, given the difficulty of measuring a constantly changing mound of water